This was our first alpha build for this game. We had some bugs but we fixed those quickly before playtesting. And what I did for our build were:
When making the alpha we had to work together a lot. Push every single change in the git. I had to communicate we almost everyone in the team. So we learned a lot about working together and communicate clearly
When making this game I did a lot of work on it. Really enjoyed making this game. Also learned how to quickly model place holders. And how to model a bit in general. Also learned more about enumartors in unity. What they can and can’t do. And how to properly use Queues.
This was our beta/final build we implemented the feedback we got from the alpha playtests. And fixed every bug we could find. And I did this:
This was our beta/final build we implemented the feedback we got from the alpha playtests. And fixed every bug we could find. And I did this:
The building system was assigned to me. And I had to work together with the person working on the grid system. My system had to be able to these things:
Because i was making the building system i choose to make the building script myself. So now the Building scripts is the parent class for each building. It had to be able to:
Because I was working on the building system. I discided that I would also work on the building UI. This is what I did:
I worked on the:



